Press:ESDEVIUM GAMES LTD Spellbinder Games; 1st edition (December 23, 2005)
During the darkness of a waning moon unspeakable things skulk from the depths of Dreadmire, infesting the surrounding heath, farmlands and ranches.
It is said that those who go in rarely return - at least not alive.
This expansive quagmire is a source of deadly diseases, demon cults, fatal venoms, immersed ruins, and ancient magic.
The combined forces of the giant owls, wild elves and quag druids cannot save the sinking forest.
The ubiquitous dark pollen is corrupting all that lives, perpetuated by the malicious tree devils and the malevolent Somesuch.
Dreadmire Swamp is the definitive reference book on adventure, life and unlife within the swamp.
Here you will find verisimilitude: rules covering swamp ecology, hazards, and encounter tables, and descriptions of harried villages, as well as details of nearly three hundred new creatures, such as mire giants, weregators, carnivorous plants, phantom mosquitoes, marsh elementals, monstrous amphibians, fungus demons, alligataurs, cannibal elves, evil druids, mud dwarves, bayou halflings, plant swarms, the disgusting anthroaches, and a terrifying goliath pelican.
There is ample room for thrills in Dreadmire, as simply trying to navigate a bayou is a dangerous prospect.
Three complete adventures also await parties brave enough to stare into the Dreadmire's thousand eyes, taking PCs from beginning to advanced levels.
Beginners brave the wetlands in The Great Bayou Halfling Boat Race.
Intermediate players trudge across the Bog of the Fungal Demon, avoiding black slime and abysmal shrooms.
Finally, Secrets of the Sinking Citadel vexes even the the most advanced players against nine eldritch liches that survived the Age of Necromancer Druids.
Both game masters and players will find a wealth of information about the swamp, from background information on isolated communities, to new monsters, new spells, new weapons, new magic items, and new classes, all suitable for any level of game play, and easily adapted to any c
From the Publisher
We are proud to produce what we think is the best swamp sourcebook ever created for Dungeons and Dragons, d20, OGL or otherwise.
The quality and detail will amaze even the most cynical critics.
Randy Richards has created a Magnum Opus of Mire: over 215,000 words describing verisimulous rules, and tons of original creations.
Your dangerous journey into Dreadmire is sure to provide years of fantastical adventures.
Learn more at Dreadmire.com
From the Author
It occurs to me that if you are reading this book then you are most likely a muka, an outlander to the swamp.
Practitioners of juju, the folk magic, probably already knew you were on your way, looking for that perfect gaming accessory.
But I will never say this book is perfect.
I was always struggling with myself, grappling to find the perfect balance between saying too much and saying too little.
The book in your hands is the culmination of painstaking, fascinating, and sometimes tedious research, including visits to real marshes and swamps.
Verisimilitude is my goal.
Dreadmire Swamp is also designed to be fun, and so you will find unusual and interesting ideas inside its pages.
I wanted to create more than just a swamp accessory; I wanted a full swamp campaign setting that could easily be plopped into any world you wish, like the generic games from the 80s.
In many ways this book recaptures what was lost from the 1980s; that sense that the writers love the game for the sake of the game, a concept lost in the brain drain of the late 1980s, the business oriented 1990s, and the corporate blandness of the new millennium.
I wanted to include in its pages all the gratuitous flavor and subtext you would have expected from those disco era authors.
It is a gamers book, designed by a gamer for gamers.
It has a lot of cool stuff, reworked concepts, freaky neat ideas, as well as nods to some old stuff that never quite went where you wanted.
From concept to completion, this book took approximately 15 years to produce; 10 years to research, 3 years to write, 1 year to edit and 1 year to illustrate.
By taking time we were able to make sure everything was just right.
I wanted to offer you the fascinating experiences I had living in a swamp for most of my life, crafted into fantasy game form.
Now, open this book and plan to have fun, because fun is what this book is all about (well, and verisimilitude).
Welcome to Dreadmire Swamp!
About the Author
Randy Richards has been playing Dungeons and Dragons since the late 70s, but started in earnest in the early 80s.
"In the 1980s," Randy says, "we had the Basic D&D boxed game in our Gifted & Talented class, and I used to play a Cajun halfling.
The other kids loved it, especially the accent." Randy graduated from Chalmette High School in 1984, then from college in 1989, and moved to Tennessee.
Commenting on the decision to move, Randy says, "My family is from Cades Cove in the Smoky Mountains.
I just wanted to get closer to my roots - not to mention its gorgeous up there - so I moved to an area near Gatlinburg." The move proved to be beneficial for Randy's career in photography.
"People know me for my writing," he says, "but they don't know my day job is photography.
Olan Mills, which operates out of Chattanooga, hired me to work for them as a kids photographer, then a glamour photographer, and finally a church directory photographer." After five years in Tennessee, Randy was transferred to Baton Rouge, Louisiana, and started a family.
"This is when I first got published.
I wrote 'Dark Magic in New Orleans' for Dungeon Magazine.
After receiving hundreds of complimentary letters from people all over the world, I decided to start writing on a regular basis.
There really wasn't time, but while driving I would make notes on anything available: cardboard boxes, gum wrappers, paper cups, anything!" In the late 90s Randy hosted a series of Gen Con events that included the co-creators of D&D, Gary Gygax and Dave Arneson, and other big names including Frank Mentzer and Lisa Stevens (CEO of Paizo Publishing).
This got my name known in the industry, although at the time that wasn't my goal.
I was just trying to have fun and spread the joy." So a few more years went by before Randy got the idea to write a book.
"My daughter was getting older, and I wanted to have more time for her, so I decided to start my own photography business.
The icing on the cake is that I h
Science Fiction & Fantasy,Gaming,Dungeons & Dragons,Fantasy,Literature & Fiction
PDF Download And Online Read: Dreadmire [Spellbinder Games, d20]
Legal Theory & Systems,Cooking Methods,Physics,Dentistry,Other Team Sports,Infantil y juvenil,Cars, Trains & Things That Go,Christian Denominations & Sects Book,。 FreeBook
FreeBook @ 2018